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Sharing the Design, Coding and Making Experience

1/28/2016

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Between the fall and spring sessions of Creator's Studio, I highlight other events on campus that may be related to making, design, engineering, or any other creative activity. This month we had two larger events take place, our annual 8th grade Physics project in science, and new this year, the K-8 Buddies Maker Day.

I've blogged about Physics Day before (here and here) so won't go into great detail. The overall idea is that students in science class build Rube Goldberg devices that demonstrate a minimum of 7 physics concepts, such as momentum, acceleration, and potential and kinetic energy. One highlight I will point out this year is that a group chose to include a hummingbird robotics board into the design. Their goal was to integrate light and distance sensors into their project, such that the traveling marble would trigger these sensors and make something else in the design take action. Originally, they had hoped to make LEDs light up, but chose instead to incorporate servo motors so that the rotation of those motors would lead to the next step in the marble's path.

I enjoy Physics Day, even though it does not directly involve me. I help students during the build day, and take pictures and video on exhibit day, but the real work is done by our science teacher and the students. However, it's moments like this where I have the opportunity to work with individual students in an area where I may be helpful, that validate my decision to go back into the classroom. One of these girls is a former Creator's Studio student, and thus had the experience of working with Hummingbirds, and knew the potential of the tool. It was her vision that made the design possible, and the two worked together to test their ideas, modify where necessary, and ultimately find success in the final product.

Here's a short clip of the design in action, during exhibit day. You will notice that when the domino drops into the cup, it shuts off light to a sensor inside, thereby moving a servo controlled L-shaped bracket that releases a new marble. This marble then drops into a cup which uses a pulley to bring another cup into view of a distance sensor. That sensor then triggers yet another cup to pour sprinkles onto a cupcake! 

The second activity this month was new for our campus. Each year, the 8th graders are assigned a kindergarten buddy, and the pair (sometimes threesome) meet regularly during various scheduled activities. This year the K and 8th grade teachers asked for a day to allow K-8 partners to utilize our PIRL space and explore some of the tools we have available. We set up seven stations, both inside and outside of PIRL.

Station One: Simple Marble Machines
Having so recently worked on their Rube Goldberg devices, the 8th graders showed their K buddies how to build a simple marble machine. I provided a more modular and flexible design for this activity so that groups could easily build, take apart, and build again. While I set up three different boards to work with, some students chose to incorporate all three into one large project.
Station Two: Dash and Ollie Maze
Students in this station used the Tickle Coding App on the iPad to help Dash and Ollie navigate a floor maze. Along the way they toppled cans and rolled through cardboard bridges.
Station Three: Construction Zone
At this station, students used cardboard, foam, construction paper, googly eyes, and anything else they could get their hands on to build something that the kindergartner wanted. We saw doll houses, snow plows and minecraft creatures coming out of this area. 
Station Four: Wind Tunnel!
Students here were tasked with constructing an object with at least three items available on the table. The object was then tested in the wind tunnel. Could they make an object that zoomed up quickly, floated slowly, or hovered in place?
Station Five: Sphero Playground
Similar to the Ollie and Dash station, students programmed and navigated a maze with their Spheros.
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Station Six: Make it Light Up, Make it Move
Using simple home-made circuit blocks or the more finely tuned LittleBits kits, students explored how to build circuits. Here they learned to categorize different types of components (power, load, control) in order to understand how electricity flows, what provides the energy, and where it is used.
Station Seven: Smile!
All students visited this station at one point during the day. Pictures were taken with the green screen for a future project (sssh!). 
The K-8 Buddies Maker Day was a fun, collaborative experience that we hope to repeat each year. It will be interesting to see how new tools are introduced into the process as the technology advances. Is there an Oculus Rift or Microsoft Hololens in our future? More likely than not, it will be something that doesn't even exist today.
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    Mr. Umekubo
    "Maker Ordinaire"

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